Topic: Using tiles of higher zoom level

Hi,

Currently I'm using zoom level 16 for my map in order to get the feeling of a wide view.
In addition the camera position is pretty close to the map, since I'm trying to achieve kind of a 3rd person view.
Unfortunately the textures on this zoom level are really pixelated and adjusting the pixel width and height of the tiles doesn't make much difference.

I am thinking about using tiles of a higher zoom level somehow but I am not quite sure how to do it at the moment. (see graphic)
Do you have an idea for this or maybe there is another solution for the problem?


Thanks

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Re: Using tiles of higher zoom level

Hello.

Set zoom = 17 and increase Online Maps / Width and Height (pixels) for the tileset or texture size for other controls.

Kind Regards,
Infinity Code Team.

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