Topic: How Exact is the Road data?
Hello,
I'm working on a VR game for Unity and I've been looking at several mapping solutions and I came across Online Maps for Unity. But, I have some sort of strange needs using real world street data to figure out road length to do some object generation at run time. I'm wondering if Online Maps gives me access to the following:
Node - point specified by latitude and longitude. Used to define some POI (Place Of Interest) on map.
Way - open polyline specified by two or more points. Common usage is roads.
Area - closed polygon specified by three or more points. Widely used for simple buildings, terrain regions (green zones, water, etc.)
Relation - union of nodes, ways, areas or relations. Used for specifying complex shaped buildings, terrain regions, etc.
Also, I can't tell from the videos - but do map tiles that are generated support height information as well or are all of the maps flat?
Thanks,
Steve