Topic: hololense+online maps

Hi,
i am working with unity3d+online maps+ hololens and currently having some problems:
i want to lock the map in place: when i am moving in the room i wand the map *not* to move with me.
corrently, when i move the map folows me but i just want it to be docked to a table for example.
any advice?

Re: hololense+online maps

Hello.

Unfortunately, we do not have Hololens, and I do not know how to do it.
Try asking your question in Unity forum, Stack Overflow or some hololens community.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.

Re: hololense+online maps

I've got a small map that starts off in front of the user.

I'm using "tap to place" script from holotoolkit / academy examples.

This allows the user to tap on the map, then move it elsewhere in the room. Whenever it is not in placing mode, the user can walk around it. I will use a UI button/verbal command to trigger placement in the future though, since the user will most likely want to tap on map markers etc

http://bradensmith.com/vrar/hMap_TTP.mp4

I find Online Maps with 3D terrain on Hololens quite 'choppy'. If you get smooth results, let me know the settings you use..thanks

Re: hololense+online maps

Please explain in detail what you mean by "choppy", and what you expect to get.
And attach a screenshot of Online Maps and Tileset Control.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.

Re: hololense+online maps

thanks.
I have solved it by resizing the map.
initialy the map was huge and the view point was not working for this size.
i have set the map to be much smaller, and moved it very close to the camera

Re: hololense+online maps

Alex Vertax wrote:

Please explain in detail what you mean by "choppy", and what you expect to get.
And attach a screenshot of Online Maps and Tileset Control.

Apologies for delay. Was busy getting markers networked and movable by all clients etc.

Regarding "Choppy", i mean the scene runs slow/low framerate and is quite obvious when trying to scroll the map, with 3d terrain on, by moving your hand.

It's probably just a limitation of the Hololens hardware.

http://bradensmith.com/vrar/screenshots/om1.PNG
http://bradensmith.com/vrar/screenshots/om2.PNG

Re: hololense+online maps

I once again watched your video.
In the first half of the video, you do not interact with the map, but the problem is still present.
So first of all open the profiler, and find what exactly slows down your scene.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.