Topic: Markers and graphics drift when aspect ratio is not square
Our app is landscape orientation and so I need fill the area 16:9 or 16:10 with the map, which I saw is possible by adapting the size in scene and width and height of the tileset. That works actually great, but the markers or I guess other graphics too (not tested yet) will shift around when panning the map and they clip in areas where they still should be visible.
If I use a 1:1 aspect ratio for the tileset and use a 16:9 size in scene then it works but of course is distorted which is a no go too.
So not sure if u can define it as a bug or a feature but it is something we would desperately need. Any ideas?