1 (edited by DaGround 2017-05-25 12:05:14)

Topic: Loss in Image Quality using runtime cached tiles

Hi,

i recently upgraded from 2.3x version to 2.5.9.1  and noticed quiet a drop in imagequality when loading cache tiles.

I'm using the "CacheTilesExample" of yours, tried tu bump up the new Texture2D(256, 256); to new Texture2D(1024, 1024); but that didnt work.

please see the follwing screenshots from android

Uncached, fresh install:

PunBB bbcode test

loaded from android cache..
PunBB bbcode test


please help smile

Thanks!

Re: Loss in Image Quality using runtime cached tiles

Hello.

Try this way:

Texture2D tileTexture = new Texture2D(256, 256, TextureFormat.ARGB32, false);
Kind Regards,
Infinity Code Team.

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Re: Loss in Image Quality using runtime cached tiles

Fixed it, awesome! Thank you very much!