Topic: Buildings positioning inaccurate

Hello,

There is some incorrect correlation with coordinates and 3D Buildings.


As you can see in attachments, they overlap the streets. I'm on 5.6.0f1 running in the Editor.

How can I can workaround this?

Re: Buildings positioning inaccurate

Hello.

Most likely the problem is that you use Width / Height (pixels) not 256 * N.
At this size, all methods of converting coordinates to Unity World Points and vise versa do not work correctly.
This is a known problem, and we'll fix it in future versions.
But this problem is very "deep," and it's very difficult to fix it.

Work around for this problem is very simple - use the size (Width / Height (pixels)) = 256 * N.

Kind Regards,
Infinity Code Team.

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Re: Buildings positioning inaccurate

That worked, thanks.