Topic: Buildr integration

not sure where to post this so please move if required.

Hi,

luv RWT, simplest terrain generator I've used with a great output.

Currently using :
Unity 5.4.3f1 64 bit
Real World Terrain v2.6.0.20
Buildr 1.36

I may be mistaken, but from your vid tuts it shows that you have Buildr integration, ie you can select Buildr as the method by which to populate buildings. I don't get Buildr as an option, but RWT does create buildings (very well interpreted on the map btw).

Also, the buildings created aren't editable, ie just a roof and wall mesh. I was hoping to be able to modify the buildings with Buildr once they were created on the map by RWT.

Is this possible?  Am I missing something simple? is there a special sequence by which the packages have to be used?

Any help appreciated

Thanks

Tom

Re: Buildr integration

Hello

RWT has two ways to generate buildings: built-in generator and BuildR.
To be able to use BuildR, you need to enable it in the settings:
Real World Terrain / Settings / Thirt Party Assets / Enable BuildR
Then select:
Real World Terrain / Generate Buildings / Building Generator - BuidR.
It's all. Now RWT will generate editable buildings using BuildR.

Kind Regards,
Infinity Code Team.

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Re: Buildr integration

Cheers Alex, I will do that. Thanks for the quick response smile