Topic: UIBubble Pop Unity Not Building AssetBundle
Hi, First of all, thanks for the amazing Online Maps asset. The application I built is based on geolocation using geofences and augmented reality and the asset added great value to the product.
I'm using the UIBubble Popup for the POIs on the map. It works fine when building for both iOS and Android but When I try to build an assetbundle for iOS and/or Android with the Canvas and the tooltip in the scene hierarchy it crashes the unity immediately. I cannot add the assetbundle tag to the scene or even if I create a prefab from the GameObject <canvas> the assetbundle crashes the unity. If I delete the Canvas from the scene hierarchy it builds the bundle like a charm. Do you have any idea on what could be happening? I tried lots of changes in the code and the hierarchy and still crashing when building the assetbundle for iOS. iOS Unity version is 2018.1.0f2 and Android is 2018.2.15f1.
Attached you'll find a screenshot from the inspector.
Thanks for your help.