why they can not connect manualy ? also when add self.
he not answer ?
Because it's a bug in ER. He answered.
Let me explain how this works:
I have direct contacts with many developers,
and if I found a bug in their assets, I always report them about it.
It is something like help from developer to developer.
But I'm not even trying to control the correction of the problem.
Of course, if it is not need to me personally.
This is their assets, and only they decide what and when to implement or fix.
also at mountains why they cannot be changed that they are not like terrain very unreal and use walls etc like at ER screenshots for mountains ?
you know what i mean ?
Honestly, I never thought about the roads on the mountains.
I will check the possibility of implementing this on RWT side .
yes but rtp is not applied and no texture generated can you send some screens for it thanks
I do not know what screenshots you expect from me.
Integration with all assets turn on the same way.
RTP does not require any further settings.
Please send me your project including RWT and RTP to email (email@example.com).
I will check what the problem is.
can you add that in later versions ?
No. It's just impossible to implement for Gaia, because Gaia works differently.
and what sith grass i tested 5 density and 100 and 1 million but not much grass .
at terrain 3x3 at that coordinates.
Most likely the problem is in Detail Resolution.
Increase this field in the terrain settings and regenerate the grass.
and bad performance witch much trees but gpu only usage 40 percent sad
Try to reduce Max Mesh Trees and / or Tree Distance and / or Billboard Start in the terrain settings, or reduce the density of trees in RWT.
Infinity Code Team