Topic: "Widescreen" Sprites

Hello!

I want to change the scale of my sprite to be about 1.5 on the X and 1 on the Y. However, doing this yields for a blurry result. Is there any way I can properly use the sprite renderer (or something else) to allow the map display to be widescreen?

Tried to upload 1x1 and the blurry image, but can only do the blurry.

Thanks!

Post's attachments

Attachment icon blurryWidescreen.png 199.58 kb, 75 downloads since 2018-01-29 

Re: "Widescreen" Sprites

Hello.

You also need to create a new texture of the required size, and pass it to the map (OnlineMapsControlBase.SetTexture).
http://infinity-code.com/doxygen/online … 04a93e9386
But keep in mind that the size of the side of the texture should be 256 * N.

Kind Regards,
Infinity Code Team.

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