Topic: Map height depends from texture resolution

Hi,
I don't know is that feature or bug. But If I'm changing map resolution, let's say from 2048 to 4096 I should decrease Elevation scale from 1 to 0.5 to visually match terrain heights at different textures resolution.

Re: Map height depends from texture resolution

Hello.

Yes, it's a bug.
Thank you for reporting this.
Fixed. In the next version this will work correctly.

Kind Regards,
Infinity Code Team.

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