Alex Vertax wrote:Hello.
Update is now available.
Still getting the error, deleted project and did fresh import.
Tileset scene, Google maps, labels off, resources and online, use current zoom tiles, start scene, cache tiles, start scene again and drag map to move to new area - error appears.
Thanks, steve.
Destroying assets is not permitted to avoid data loss.
If you really want to remove an asset use DestroyImmediate (theObject, true);
UnityEngine.Object:DestroyImmediate(Object, Boolean)
UnityEngine.Object:DestroyImmediate(Object)
OnlineMapsUtils:DestroyImmediate(Object) (at Assets/Infinity Code/Online maps/Scripts/OnlineMapsUtils.cs:176)
OnlineMapsTile:UnloadUnusedTiles() (at Assets/Infinity Code/Online maps/Scripts/OnlineMapsTile.cs:503)
OnlineMaps:CheckBufferComplete() (at Assets/Infinity Code/Online maps/Scripts/OnlineMaps.cs:790)
OnlineMaps:LateUpdate() (at Assets/Infinity Code/Online maps/Scripts/OnlineMaps.cs:1139)
[/Users/builduser/buildslave/unity/build/Runtime/Scripting/Scripting.cpp line 308]
(Filename: Assets/Infinity Code/Online maps/Scripts/OnlineMapsUtils.cs Line: 176)
Destroying assets is not permitted to avoid data loss.
If you really want to remove an asset use DestroyImmediate (theObject, true);
0 libsystem_c.dylib 0x000000009091ac28 thread_stack_pcs + 11
1 Unity 0x00000000024b1022 backtrace + 18
2 Unity 0x00000000012cb5cb _Z13GetStacktracei + 91
3 Unity 0x00000000012b7a4f _Z17DebugStringToFilePKciS0_iiiiPFvRK11CppLogEntryE + 223
4 Unity 0x000000000116e233 _ZN9Scripting35DestroyObjectFromScriptingImmediateEP6Objectb + 147
5 [Mono JITed code] (wrapper managed-to-native) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) + 0x9a (0x125f73930 0x125f739f9) [0x115c42330 - Unity Child Domain]
6 [Mono JITed code] UnityEngine.Object:DestroyImmediate (UnityEngine.Object) + 0x6e (0x125f73890 0x125f73922) [0x115c42330 - Unity Child Domain]
7 [Mono JITed code] OnlineMapsUtils:DestroyImmediate (UnityEngine.Object) + 0x90 (0x12e2a6350 0x12e2a6404) [0x115c42330 - Unity Child Domain]
8 [Mono JITed code] OnlineMapsTile:UnloadUnusedTiles () + 0x201 (0x125b71420 0x125b719d7) [0x115c42330 - Unity Child Domain]
9 [Mono JITed code] OnlineMaps:CheckBufferComplete () + 0x96 (0x1229e6ce0 0x1229e7224) [0x115c42330 - Unity Child Domain]
10 [Mono JITed code] OnlineMaps:LateUpdate () + 0xd1 (0x1229e6ac0 0x1229e6cb8) [0x115c42330 - Unity Child Domain]
11 [Mono JITed code] (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0xfa (0x118306290 0x1183064bd) [0x115c42330 - Unity Child Domain]
12 libmono.0.dylib 0x0000000009bcc17a mono_get_runtime_build_info + 3654
13 libmono.0.dylib 0x0000000009cf6416 mono_runtime_invoke + 117
14 Unity 0x0000000001162b95 _ZN25ScriptingInvocationNoArgs6InvokeEPP13MonoException + 117
15 Unity 0x0000000001162b19 _ZN25ScriptingInvocationNoArgs6InvokeEv + 25
16 Unity 0x000000000113a3e7 _ZN13MonoBehaviour16CallUpdateMethodEi + 839
17 Unity 0x0000000000d2a66c _ZN20BaseBehaviourManager12CommonUpdateI20LateBehaviourManagerEEvv + 508
18 Unity 0x0000000001014831 _Z10PlayerLoopbbP10IHookEvent + 1937
19 Unity 0x00000000019fb182 _ZN11Application11UpdateSceneEb + 722
20 Unity 0x00000000019f8659 _ZN11Application19UpdateSceneIfNeededEv + 89
21 Unity 0x00000000019f7ce7 _ZN11Application9TickTimerEv + 2967
22 Foundation 0x00000000949a7dec __NSFireTimer + 95
23 CoreFoundation 0x00000000842c0b94 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
24 CoreFoundation 0x00000000842c0823 __CFRunLoopDoTimer + 1075
25 CoreFoundation 0x00000000842c037a __CFRunLoopDoTimers + 298
26 CoreFoundation 0x00000000842b7871 __CFRunLoopRun + 1841
27 CoreFoundation 0x00000000842b6ed8 CFRunLoopRunSpecific + 296
28 HIToolbox 0x000000008312b935 RunCurrentEventLoopInMode + 235
29 HIToolbox 0x000000008312b76f ReceiveNextEventCommon + 432
30 HIToolbox 0x000000008312b5af _BlockUntilNextEventMatchingListInModeWithFilter + 71
31 AppKit 0x0000000092f78df6 _DPSNextEvent + 1067
32 AppKit 0x0000000092f78226 -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 454
33 AppKit 0x0000000092f6cd80 -[NSApplication run] + 682
34 AppKit 0x0000000092f36368 NSApplicationMain + 1176
35 Unity 0x0000000001c5d2d9 _Z10EditorMainiPPKc + 1401
36 Unity 0x0000000001c5d999 main + 9
37 Unity 0x0000000000001b94 start + 52
(Filename: Assets/Infinity Code/Online maps/Scripts/OnlineMapsUtils.cs Line: 176)
Destroying assets is not permitted to avoid data loss.
If you really want to remove an asset use DestroyImmediate (theObject, true);
0 libsystem_c.dylib 0x000000009091ac28 thread_stack_pcs + 11
1 Unity 0x00000000024b1022 backtrace + 18
2 Unity 0x00000000012cb5cb _Z13GetStacktracei + 91
3 Unity 0x00000000012b7a4f _Z17DebugStringToFilePKciS0_iiiiPFvRK11CppLogEntryE + 223
4 Unity 0x000000000116e233 _ZN9Scripting35DestroyObjectFromScriptingImmediateEP6Objectb + 147
5 [Mono JITed code] (wrapper managed-to-native) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) + 0x9a (0x125f73930 0x125f739f9) [0x115c42330 - Unity Child Domain]
6 [Mono JITed code] UnityEngine.Object:DestroyImmediate (UnityEngine.Object) + 0x6e (0x125f73890 0x125f73922) [0x115c42330 - Unity Child Domain]
7 [Mono JITed code] OnlineMapsUtils:DestroyImmediate (UnityEngine.Object) + 0x90 (0x12e2a6350 0x12e2a6404) [0x115c42330 - Unity Child Domain]
8 [Mono JITed code] OnlineMapsTile:UnloadUnusedTiles () + 0x201 (0x125b71420 0x125b719d7) [0x115c42330 - Unity Child Domain]
9 [Mono JITed code] OnlineMaps:CheckBufferComplete () + 0x96 (0x1229e6ce0 0x1229e7224) [0x115c42330 - Unity Child Domain]
10 [Mono JITed code] OnlineMaps:LateUpdate () + 0xd1 (0x1229e6ac0 0x1229e6cb8) [0x115c42330 - Unity Child Domain]
11 [Mono JITed code] (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0xfa (0x118306290 0x1183064bd) [0x115c42330 - Unity Child Domain]
12 libmono.0.dylib 0x0000000009bcc17a mono_get_runtime_build_info + 3654
13 libmono.0.dylib 0x0000000009cf6416 mono_runtime_invoke + 117
14 Unity 0x0000000001162b95 _ZN25ScriptingInvocationNoArgs6InvokeEPP13MonoException + 117
15 Unity 0x0000000001162b19 _ZN25ScriptingInvocationNoArgs6InvokeEv + 25
16 Unity 0x000000000113a3e7 _ZN13MonoBehaviour16CallUpdateMethodEi + 839
17 Unity 0x0000000000d2a66c _ZN20BaseBehaviourManager12CommonUpdateI20LateBehaviourManagerEEvv + 508
18 Unity 0x0000000001014831 _Z10PlayerLoopbbP10IHookEvent + 1937
19 Unity 0x00000000019fb182 _ZN11Application11UpdateSceneEb + 722
20 Unity 0x00000000019f8659 _ZN11Application19UpdateSceneIfNeededEv + 89
21 Unity 0x00000000019f7ce7 _ZN11Application9TickTimerEv + 2967
22 Foundation 0x00000000949a7dec __NSFireTimer + 95
23 CoreFoundation 0x00000000842c0b94 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
24 CoreFoundation 0x00000000842c0823 __CFRunLoopDoTimer + 1075
25 CoreFoundation 0x00000000842c037a __CFRunLoopDoTimers + 298
26 CoreFoundation 0x00000000842b7871 __CFRunLoopRun + 1841
27 CoreFoundation 0x00000000842b6ed8 CFRunLoopRunSpecific + 296
28 HIToolbox 0x000000008312b935 RunCurrentEventLoopInMode + 235
29 HIToolbox 0x000000008312b76f ReceiveNextEventCommon + 432
30 HIToolbox 0x000000008312b5af _BlockUntilNextEventMatchingListInModeWithFilter + 71
31 AppKit 0x0000000092f78df6 _DPSNextEvent + 1067
32 AppKit 0x0000000092f78226 -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 454
33 AppKit 0x0000000092f6cd80 -[NSApplication run] + 682
34 AppKit 0x0000000092f36368 NSApplicationMain + 1176
35 Unity 0x0000000001c5d2d9 _Z10EditorMainiPPKc + 1401
36 Unity 0x0000000001c5d999 main + 9
37 Unity 0x0000000000001b94 start + 52
(Filename: Assets/Infinity Code/Online maps/Scripts/OnlineMapsUtils.cs Line: 176)