Topic: [Solved] Material doesn't have a texture property '_TrafficTex'
Hello,
This error occurs on each tile display but all works fine for my usage:
Material doesn't have a texture property '_TrafficTex'
UnityEngine.Material:GetTexture(String)
OnlineMapsTileSetControl:UpdateMapSubMesh(Int32, Int32, Int32, Int32, Double, Double, Int32, Int32, Double, Double, Single, Double, Double, Double, Double, Material[]) (at Assets/Vendors/Infinity Code/Online maps/Scripts/Controls/OnlineMapsTileSetControl.cs:1218)
OnlineMapsTileSetControl:UpdateMapMesh() (at Assets/Vendors/Infinity Code/Online maps/Scripts/Controls/OnlineMapsTileSetControl.cs:1042)
OnlineMapsTileSetControl:UpdateControl() (at Assets/Vendors/Infinity Code/Online maps/Scripts/Controls/OnlineMapsTileSetControl.cs:892)
OnlineMaps:CheckBufferComplete() (at Assets/Vendors/Infinity Code/Online maps/Scripts/OnlineMaps.cs:774)
OnlineMaps:LateUpdate() (at Assets/Vendors/Infinity Code/Online maps/Scripts/OnlineMaps.cs:1093)
Map setup:
* Provider: Google
* Target: Tileset
* Traffic: NO !
Map Tile Set Control Setup:
* Tile material: Sprites-Default
Can you help me ? (A fix for my setup or a fix in OnlineMapsTileSetControl:UpdateMapSubMesh)