Topic: Move camera to center of map
I had to upgrade to Unity 2018 from 5.6 as well as your online maps version (3.0.4.1).
So I've worked out all the kinks except one...
In my app I loaded a tileset prefab and allowed camera control = true (in code) which would position the camera over the center of the map. Used the adjust to screen size utility script.
Now when my prefab loads, the camera is not moving into position at the center of the map. When testing in the Editor, I can click the "Move camera to center of Map" button, which works perfectly. However if I copy that bit of code from online maps into my "Init" code, it doesn't work.
What am I doing wrong? I don't want the user to be able to rotate the map, only position and zoom.
Thanks.