Topic: About "Generate Lighting " Fail
I have a problem about run "Generate Lighting" in "Lighting Settings" :
After I generate roads & terrain by Real World Terrain , I try to run the "Generate Liighting" in "Lighting Settings" .
But I got more warring messages like below :
Requested realtime/indirect resolution on mesh '' is too high, clamping to maximum system size (512x512). Lower the resolution
and finally , I got Error Message
Progressive Lightmapper: AddMaterial job skipped - out of memory.
Could you provide the rule about How to fix this issue by modify some item in the Settings of "Real World Terrain" ?